Barcelona, Spain · Event OrganisatorOrganizer of ICE Gaming, the world's largest gaming industry expo and conference now held in Barcelona after relocating from London. Running for over 40 years, ICE attracts 40,000+ attendees from the global gaming, betting, and igaming sectors, showcasing technology providers, startups, and regulatory developments in the gaming ecosystem.
Event OrganisatorEventsGaming
Helsinki, Finland · Event OrganisatorOne of the world's leading startup and tech events, connecting founders and investors. Slush is an event organiser based in Helsinki, Finland. Organising events in the Events, Startup Ecosystem space.
Event OrganisatorEventsStartup Ecosystem
Warsaw, Poland · IncubatorFounded 2019. Seed fund focused on gaming, esports, and blockchain startups in CEE. SMOK Ventures is an incubator based in Warsaw, Poland. The programme supports early-stage ventures in Gaming, Esports, Blockchain.
IncubatorPre-Seed to SeedGamingEsportsBlockchain
Helsinki, Finland · StartupSupercell is a Helsinki-based mobile gaming company founded in 2010 by Ilkka Paananen and a team of veteran Finnish game developers. The company is known for blockbuster titles including Clash of Clans, Clash Royale, Brawl Stars, and Hay Day, which have collectively generated billions in revenue. Supercell operates with an unusually small team structure organized into independent cells of developers. Tencent acquired a majority stake in 2016 in a deal valuing the company at $10.2 billion, making it one of the largest European tech acquisitions. Despite its small headcount, Supercell remains one of the most profitable gaming companies globally.
StartupAcquiredGamingMobileConsumer
Novi Sad, Serbia · Startup3Lateral is a Novi Sad-based deep-tech studio that builds some of the most advanced digital human technology in the world, including high-fidelity facial rigging, performance capture, and AI-driven character animation pipelines used across games, film, and virtual production. Founded in 2004 by Vladimir Mastilović, the company became a go-to technical partner for AAA studios pushing the boundary of believable CG faces, and was acquired by Epic Games in 2019 to anchor what would become the MetaHuman Creator — the feature inside Unreal Engine that lets any developer ship production-grade photorealistic characters in hours instead of months. Even after the acquisition, 3Lateral continues to operate out of Serbia as a core R&D center for Epic's digital-human stack, making it one of the clearest examples of world-class computer-graphics IP built entirely in the former Yugoslav space and now shipped into tools used by hundreds of thousands of developers globally.
StartupGrowthComputer GraphicsGamingDeep TechDigital HumansVirtual Production
Barcelona, Spain · Event OrganisatorOrganizer of 4YFN (4 Years From Now), the startup platform running alongside Mobile World Congress in Barcelona since 2014. Recent editions draw 100,000+ attendees across MWC/4YFN and 1,000+ investors, offering pitch competitions, networking, and exhibition space for early-stage startups in mobile, connectivity, and digital innovation.
Event OrganisatorEventsStartup Ecosystem
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